Undo/Redo Support

It would be useful to undo and redo your actions. We need to think of a system to implement this. This system will probably be an Action based design. An action based design means that all options ...

Id #192 | Release: None | Updated: Jan 31, 2013 at 9:22 PM by WalterTamboer | Created: Dec 30, 2008 at 6:03 PM by WalterTamboer

Printing

It would be nice if we could print the workspace. We should add a Print Preview mode and the actual printing support for this.

Id #190 | Release: None | Updated: Jan 31, 2013 at 9:22 PM by Gloei | Created: Dec 30, 2008 at 12:51 PM by WalterTamboer

Disposing items

Find out if we should actively handle the disposing of our elements upon removal from the view. We're currently not explicitly disposing them. I have no idea if that's normal common practice for C#...

Id #160 | Release: None | Updated: Jan 31, 2013 at 9:22 PM by Gloei | Created: Dec 27, 2008 at 6:16 PM by Gloei

Element-specific context menu support

It should be possible to have element-specific context menu support. So we can have a specific context menu for the cables, nodes and connectors. And it should also be possible for the user to add ...

Id #159 | Release: None | Updated: Jan 31, 2013 at 9:22 PM by Gloei | Created: Dec 27, 2008 at 6:12 PM by Gloei

Create a ShrapnelCalculator example application

We should create a simple application around a single Shrapnel control which shows all functionality of shrapnel in an actual application. A simple and cool application would be a calculator.   We...

Id #141 | Release: None | Updated: Jan 31, 2013 at 9:22 PM by Gloei | Created: Dec 25, 2008 at 5:47 PM by Gloei

Create a ShrapnelKismet example application

It would be a nice if we could make an example application which resembles the drawing style of Unreal Engine 3's Kismet editor. This would nicely show the flexibility of our component, and it's a ...

Id #140 | Release: None | Updated: Jan 31, 2013 at 9:22 PM by Gloei | Created: Dec 25, 2008 at 5:42 PM by Gloei

Investigate usage of ref parameters

At the moment most methods that handle structures simply get those structures passed by value and return them by value. This happens a lot throughout our codebase. The most used structs are: PointF...

Id #139 | Release: None | Updated: Jan 31, 2013 at 9:22 PM by Gloei | Created: Dec 25, 2008 at 5:34 PM by Gloei

User objects per element

The user should be able to attach a user object to any element. We probably have to define a baseclass for this, to enforce certain functionality?

Id #137 | Release: None | Updated: Jan 31, 2013 at 9:22 PM by Gloei | Created: Dec 25, 2008 at 5:28 PM by Gloei

Including/excluding elements for selection

It should be possible to exclude elements from a selection and include others. Possibly through the use of ctrl/shift keys. Would probably wise to do it the same as Windows Explorer does it. Or may...

Id #130 | Release: None | Updated: Jan 31, 2013 at 9:22 PM by Gloei | Created: Dec 25, 2008 at 5:23 PM by Gloei

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